Three coloring Penrose rhombs

According to page 27 of Martin Gardner’s Penrose Tiles to Trapdoor Ciphers, John Conway wondered if Penrose tiles could always be colored using only three colors in such a way that adjacent tiles never had the same color. This was proved affirmative for Penrose Rhombs in 2000. In 2002, I published a stochastic algorithm that appears to do the job. This webpage illustrates that algorithm.

The algorithm is based on a so-called stochastic cellular automaton. To begin, we assign one of three possible colors to each tile randomly. Then, we allow the cellular automaton to evolve according to the following set of rules:

Note that three-colorings are stable under these rules. The hope is that three-colorings are attractive equilibria.